Tuesday, November 3, 2015

Dropfleet Commander

I have been posting quite a bit work on Dropzone Commander over the past year, including my review of the game. I have really been enjoying Hawk's approach to tactical, objective-oriented games, and now I am very excited over the impending release of Dropfleet Commander.



Tuesday, September 29, 2015

Confrontation Part II: It's Not Easy Being Green

As expected, I have been proceeding slowly with this giant diorama WIP. In the past few weeks, I have been mostly painting tabletop miniatures for my Dropzone Commander armies (more on that in a later entry.) Still, I have done a lot of work preparing the dragon Narthrax for paint.


I need to get both the dragon and the knight mostly cleaned and assembled before I can begin construction of the scenic base to support them. I can't really complete their assembly or paint until I get that done. As is usually the case, prep work is key.

Tuesday, September 1, 2015

Ten Milimeter Paint

After posting my recent review of Dropzone Commander, by Hawk Games, I thought it might be a good idea to write up my painting experience with the Shaltari and UCM armies.


The two are an exercise in contrasts. One shows the bold colors of an alien military, unconcerned about hiding their position, while the other is a more traditional military force, emphasizing pragmatism over style.

Monday, August 24, 2015

Confrontation Part I: Storytelling

With convention and tournament season over for 2015, I am starting to think about show-piece painting again. I have a few projects percolating at the back of my mind, but one thing I have never tackled is a diorama.


Dioramas are all about telling a story in miniature, and in a confined space. A good diorama presents exactly what is needed to convey its story to the viewer, and nothing else. For my first try, I am going to attempt a classic showdown of knight versus dragon. The two models are large, dynamic and iconic. It will be up to me to bring the piece together with base design and arrangement.

Monday, August 17, 2015

Dropzone Commander Review

Bowing to peer pressure, and the allure of tiny resin goodies, I have slowly been drawn down the rabbit hole that is Dropzone Commander, by Hawk Wargames.

Scourge and UCM forces face off in a skirmish
My slow slide into a new game culminated with the official DzC tournament at Gencon this July. At this point, with a mostly painted army, and seven games under my belt, I feel that it is high time that I collect my thoughts, and write a review.

Friday, August 7, 2015

Gencon 2015 Recap

I got to spend last week at Gencon 2015, which was an absolute blast. I got to try out Robotech RPG Tactics on the table. I doubled my games played for Dropzone Commander, and generally got to take in all sorts of cool stuff. I won't try to capture all of it here, but I will try to hit some of the highlights.


 Certainly, the biggest miniatures splash at the con was Halo Fleet Battles, by Spartan Games. This was Spartan's first trip to Gencon, and they only had a small booth to show off their product. Fortunately, the War Store was there to provide some additional table space, and a store front for product sales. If they hadn't been, I Spartan would have been completely overwhelmed. They even had the gigantic Covenant flagship looming over the demo table to keep all the Human players in-line.