Last time, I presented the heavily engineered mounting post that I crafted to support the metal knight & pegasus combination for this diorama. Any hope of suspending such a heavy, metal figure from a single point required a solid structure. This time, I will explore some of how I approached the dragon at the opposite end of the scene, as well as some of the initial rough terrain layout for the base.
First, and foremost, this base is going to use up a massive amount of Super Sculpey modeling clay. The material is easy to work with, cheaper than Green Stuff, and won't dry out, or set until I bake it. That means I have weeks to fiddle with it, and add detail before I run off to bake it. You can see the first few stone forms in the photo above, as well as the clear delineation between the little fired patch around the brass support post, and the fresh Sculpey.
Showing posts with label diorama. Show all posts
Showing posts with label diorama. Show all posts
Wednesday, April 27, 2016
Wednesday, April 13, 2016
Confrontation Part III: Engineering for Metal
It has been quite some time since I posted the last installment of this series. Even though I knew this would be a long one, I had not intended to go five months between updates! To provide a brief recap: I had assembled most of the parts of the dragon Narthrax, but the other participant in the scene was sadly lacking in readiness:
Since the, I have been trying to get the metal half of this duo assembled, so I could get back to blocking out and building the base that will support both of them.
Since the, I have been trying to get the metal half of this duo assembled, so I could get back to blocking out and building the base that will support both of them.
Monday, August 24, 2015
Confrontation Part I: Storytelling
With convention and tournament season over for 2015, I am starting to think about show-piece painting again. I have a few projects percolating at the back of my mind, but one thing I have never tackled is a diorama.
Dioramas are all about telling a story in miniature, and in a confined space. A good diorama presents exactly what is needed to convey its story to the viewer, and nothing else. For my first try, I am going to attempt a classic showdown of knight versus dragon. The two models are large, dynamic and iconic. It will be up to me to bring the piece together with base design and arrangement.
Dioramas are all about telling a story in miniature, and in a confined space. A good diorama presents exactly what is needed to convey its story to the viewer, and nothing else. For my first try, I am going to attempt a classic showdown of knight versus dragon. The two models are large, dynamic and iconic. It will be up to me to bring the piece together with base design and arrangement.
Subscribe to:
Posts (Atom)


